Abilities

Combo- Lv. 3-You can perform any 3 moves/abilities in one turn. For your first turn type in Combo. For your second turn type in the 3 moves/abilities you want to perform.
Renzoku Energy Bubble- Lv. 3-Shoots a bubble at your opponent trapping them for 2 turns (Opponent can not attack, block, or use items for these 2 turns).
*Fly - Lv. 1-You need it to perform certain attacks.
Orbital Breathing- Lv. 4- Allows you to fly to different planets instead of buying a Space Pod-Takes one 31 day month to learn. Not 28 days.
*Heal - Lv. 1-The ability to completely heal yourself and others. Can only be used once per battle but endlessly out of battle. (I.E. You are in the chat during a fight and your friend is being killed so you use heal to heal them.) If you take the item “I’m Hurtin” from a boss you can use heal twice per battle. (You can only use heal outside of a fight if the person's stamina is at or lower than 500.)
Tri-Form - Lv. 3-The ability to split yourself into 3 forms. Your PL gets divided equally between all 3 forms, but your Stamina remains the same for all forms. When 1 form dies you merge back together. After 1 form is defeated and you merge back to 1, your stamina will then be equal to whichever form had the least amount of stamina before you merged back.
Fusion Dance - Lv. 3-The ability to fuse with someone else combining your PL, ST, and Attacks. Lasts for 15 turns and both people must know this move. Takes only 1 turn.
Speedy Power Up - Lv. 3-When you perform this move, your NEXT move will have double the power level in it. So make sure the move you use after this is an attack or you will have to perform this move again.
*Solar Flare- Lv. 2- Makes your opponent lose 1 turn. Also prevents opponent from blocking, dodging, or attacking for 1 turn. Basically you do this move then you get to attack right after guaranteeing it will hit. You also have the option of escaping from battle with this move, but it can only be used in this way once a night.
Ki-Shield - Lv. 4- Blocks 50% damage.
Moon Burst- Lv. 2- The ability to create an artificial moon transforming Saiyans into an Oozaru. (Races other than sayians can use this on a sayian at there own risk. NOT A STARTING MOVE!!!
Earth Quake Tech Crystal- Lv. 2- (Any Race but Saiyan)- Same as
Moon Burst but for races other than Saiyan’s.
Control Oozaru- Lv. 4- (Saiyan‘s only) The ability to control yourself when in Ape form. You need to know this move or you will not be able to transform into an Ape. To stop an Ape you need to cut off his tail which will take 4 turns but you will still deliver damage to the ape, or destroy the moon which will take 3 shots but you will deliver no damage to the Ape.
Control Earth Tech Crystal- Lv4- (Any Race but Saiyan)- Same as
Control Oozaru but for races other than Saiyan.
Transform- Lv.1- You need this move in order to go through transformations when you reach the specified PL’s.
Body Change - Lv. 4-When performed the user will change bodies with whomever he hits with it.You do not switch characters like on other Rpg's. You only switch your PL and Stamina. This move can only be used if you have only half of your stamina left and no senzu beans.
Saiyan’s Rage- Lv. 6- (Saiyan‘s only)- Can only be used once a week from the last time you used it. It allows one attack of your choice to be multiplied by 10. Can only be used if there is no other way out, that means the attack can't be used if you have perfect health or even half of your health. (Can not be wished for.) (Cannot do this if you have senzu beans. The only time you can use this with perfect health is when you’re a Planet Destroyer and trying to blow the planet up.)
Kiai- Lv. 6- (Any Race But Saiyan)- Same as Saiyan’s Rage but for other races.
Self-Destruct- Lv.5- (Androids Only)- All Androids have a deadly bomb in them. They can trigger it whenever they want if they know this move. It will destroy their enemy as well as themselves no matter what. However there is a stall in which the opponent will have one last shot to destroy the Android before the bomb goes off. This attack DOES NOT destroy the planet. (If they don't kill the android then they are both sent to King Ki's. If they have the Pl.)
Absorb- Lv.4- (Androids and Majins Only)- After a fight you will have the option of absorbing your opponent. You can only 1 a month. If you are absorbed you are sent to King Ki's. Absorbing someone will add his or her PL and Stamina to your own.
Magara - Lv. 3-Can be used when it’s your turn to attack or defend. Prevents anyattack from hitting you for 3 turns. Can only be used once a night.
Energy Absorb- Lv. 3- (Androids Only)- The ability to absorb energy from the body or a Ki blast through holes in hand. Can be used in two different ways. One thing you can do is absorb an attack and use that energy to heal yourself. The other way is to absorb an attack and use that energy to counter attack (Basically a double take). You can only use this once per fight.
Galactica Donut - Lv. 3-It is a ring of Ki energy in which the size of the diameter of the donut can be controlled. The donut can be used to trap the opponent by holding his limbs inside the donut.
Opponent is helpless for 2 turns, but can still dodge.
Multi Form - Lv. 4-You split into four. Same as Tri-form except there are four of you.
Dead Zone- Lv. 5- You call upon the dead zone to send some one there. You must learn this befor useing it!!!
Deep Throated Mucus filled Loogie of Death- Lv. 4- Bacterians special move in Dragon Ball. You basicly spit on them, it takes away St like a normal move. It also stops your opponent from attacking for one move.
Stinky- Lv. 3- Bacterian's other special move. Does no damage but stops your foe from attacking for 1 turn and they can only use singal moves for the rest of the match on account they have to plug their nose.
*Merry-Go-Round Gum- Lv. 2- Garin's ability in Dragon Ball. Your opponent can't move for two turns.

 

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